← HESSYST
ProjectHESSYST
WorldPalaedia
TypeOriginal IP
ContentCharacters · Creatures · Environments
StatusVol. 1 Published · Vol. 2 In Production
World Design · HESSYST · Original IP

The World of Palaedia

Palaedia is the original world underlying HESSYST. Character designs, creature designs, environments, and cultural systems, all developed through years of iteration before a single comic page was drawn.

Section 01
Characters

The inhabitants of Palaedia: heroes, villains, and figures that exist somewhere between. Each character design carries the weight of the world's history, culture, and cosmology.

Character 1
Character 2
Character 3
Character 4
Character 5
Character 6
Character 7
Character 8
Section 02
Creature Design

The fauna of Palaedia, designed with the same rigor as the characters. Each creature reflects the ecology, mythology, and dark energy systems of the world it inhabits.

Creature 1
Creature 2
Creature 3
Creature 4
Creature 5
Creature 6
Creature 7
Creature 8
Section 03
World & Environment

Environments, lore illustrations, cultural artifacts, and the broader visual language of Palaedia, the atmospheric foundation everything else is built upon.

World 1
World 2
World 3
World 4
World 5
World 6
World 7
World 8
← HESSYST
ProjectHESSYST
WorldPalaedia
TypeOriginal IP
ContentCharacters · Creatures · Environments
StatusVol. 1 Published · Vol. 2 In Production
World Design · HESSYST · Original IP

The World of Palaedia

Palaedia is the original world underlying HESSYST. Character designs, creature designs, environments, and cultural systems, all developed through years of iteration before a single comic page was drawn.

Section 01
Characters

The inhabitants of Palaedia: heroes, villains, and figures that exist somewhere between. Each character design carries the weight of the world's history, culture, and cosmology.

Character 1
Character 2
Character 3
Character 4
Character 5
Character 6
Character 7
Character 8
Section 02
Creature Design

The fauna of Palaedia, designed with the same rigor as the characters. Each creature reflects the ecology, mythology, and dark energy systems of the world it inhabits.

Creature 1
Creature 2
Creature 3
Creature 4
Creature 5
Creature 6
Creature 7
Creature 8
Section 03
World & Environment

Environments, lore illustrations, cultural artifacts, and the broader visual language of Palaedia, the atmospheric foundation everything else is built upon.

World 1
World 2
World 3
World 4
World 5
World 6
World 7
World 8