← VALORANT

Character Design · IP Translation · Internal Challenge

VALORANTIZE

Agent Design Challenge · David Martinez · Usagi Tsukino

An internal design challenge proposing how characters from beloved IPs could be translated into VALORANT agents — costume design, orthographic turnarounds, weapon skins, and full ability kits developed to fit within the existing roster's design language.

Personal design exercise — not official VALORANT content. Characters are the property of their respective IP holders.

Entry 01 · Cyberpunk: Edgerunners

David Martinez

Proposed Agent · "EDGE" · Duelist

Title Slide

VALORANTIZE // David Martinez

Translating a Night City Edgerunner into a VALORANT agent — beginning with a raw character study to interrogate identity before introducing any external tech or aesthetics.

Costume Exploration
Paperdolls

Paperdolls · Iterative Costume Studies

Deconstructing David's identity before introducing external tech or aesthetics, then reconstructing it into a cohesive VALORANT agent — balancing personality, readability, and tactical presence across the existing roster.

Orthographic Turnaround
Orthographic Turnaround

Orthographic Turnaround · Material Callouts

Orthographic testing to evaluate proportions, silhouette readability, and in-world functionality — targeted reference used to refine details and introduce material hierarchy.

Weapon Design
Weapon — MZA-06 TEMPO

MZA-06: TEMPO · David's Custom Shorty

Airbrushed ombre finish with intentionally haphazard overspray drift — an imperfect, mass-produced factory finish that reinforces the weapon's gritty utilitarian personality.

Agent Brief
Agent Brief Slide

Agent Brief · “EDGE” — The Chrome-Edged Duelist

Role, playstyle, core fantasy, and target player archetype defined before a single ability was designed — grounding the kit in character rather than mechanical novelty.

Ability Design
Sandevistan Ability Slide

Ability Design · Sandevistan

The canonical Sandevistan spinal implant translated into pure FPS movement mastery — distorted time-perception visuals with chromatic fringing and glitching data echoes rather than elegant light trails.

Entry 02 · Sailor Moon

Usagi Tsukino

Proposed Agent · "MOON" · Controller

Title Slide

VALORANTIZE // Sailor Moon

The most challenging translation — a Magical Girl into a Tac-Shooter. Considerably more difficult than David Martinez, requiring a different kind of creative problem-solving.

Roster Analysis
Patterns Slide

Pattern Finding · Existing Roster Analysis

Pattern-finding across the existing roster before designing — focusing on creative and persona pillars to identify meaningful overlaps that could naturally rhyme with Sailor Moon's kit, personality, and thematic identity. Echoes of Astra, Jett, and Neon mapped the territory.

Costume Exploration
Paperdolls

Paperdolls · 10 Costume Iterations

Ten costume explorations seeking the goldilocks zone — a direct 1:1 translation of the sailor suit didn't fit VALORANT's world, so costume motifs were adapted to feel true to both IPs simultaneously.

Orthographic Turnaround
Orthographic Turnaround

Orthographic Turnaround

A design that works as both a Magical Girl and a Tac-Shooter agent — recognizable and true to the character while conceivably existing in VALORANT's world.

Material Callouts
Material Callout Sheet

Material Callout Sheet

Reference-matched material callouts for costume elements — structure and surface quality specified to guide execution.

Agent Brief
Agent Brief Slide

Agent Brief · “MOON” — The Lunar Guardian Controller

Controller role, core fantasy, and the thematic hook that makes the kit feel inevitable rather than forced — love, justice, and emotional bonds as literal battlefield power.

Personal design exercise · Not official VALORANT content

← Back to VALORANT